[This is preliminary documentation and is subject to change.]
Allows you to store the reference to a specified object into the global variableNamespace: (Default Namespace)
Assembly: JustLogic (in JustLogic.dll) Version: 18.104.22.168 (22.214.171.124)
Can be useful if you have one object in a one scene and want to access it from another additively loaded scene. Access the stored ("marked") object with GlobalVariablesStorage or Variable units.