[This is preliminary documentation and is subject to change.]
A container for your JL script units, access tree through JustLogicScript.Tree
Namespace: (Default Namespace)Assembly: JustLogic (in JustLogic.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C# |
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public class JustLogicScript : JustLogicScriptBase, IScriptVariablesDescriber |
JScript |
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public class JustLogicScript extends JustLogicScriptBase implements IScriptVariablesDescriber |
Remarks
To make a new JL Script, create a new game object (Game Object / Create Empty) and add to it the component JL Script (by pressing the button “Add Component” inspector and entering the component name in the search box).
Inheritance Hierarchy
System..::..Object
Object
Component
Behaviour
MonoBehaviour
JustLogicBehaviorBase
(Default Namespace)..::..JustLogicScriptableContainerBase
(Default Namespace)..::..JustLogicScriptBase
(Default Namespace)..::..JustLogicScript
Object
Component
Behaviour
MonoBehaviour
JustLogicBehaviorBase
(Default Namespace)..::..JustLogicScriptableContainerBase
(Default Namespace)..::..JustLogicScriptBase
(Default Namespace)..::..JustLogicScript